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Devlog
My Grandma's a Hitman
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Devlog
Dev Log #4 (June 6th-12th)
June 12, 2024
by
anoelq
(Above: Work in Progress of build mechanics) My Grandma’s A Hitman has gone through some major design changes in the past week. Based on last week’s presentations, we’ve taken a lot of the criti...
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Dev Log #3 (May 30th-June 5th)
June 05, 2024
by
anoelq
This week, our team focused on creating the Tech Demo and GDD for our game. For the Tech Demo, our group focused on the Granny Tool minigames. Minigames were a recent development for the design of our...
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Dev Log #2 (May 22- 29)
May 30, 2024
by
Luka_Vukmanovic
In the week we focused on preparing the build for the proof of concept. Earlier in the week we focused on generating ideas for different tools and items the grandma could use in the environment as wel...
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Dev Log #1 (May 18 -22)
May 22, 2024
by
Luka_Vukmanovic
This week our first development in the project was creating the build for Game Jam #2. With this build we wanted to focus on of the core features of our hitman game stealth, which is processes of the...
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